Earthbound – Day 04

–Day 04–

With the town thoroughly explored, it’s time to really get serious about training. I need to get stronger, and I need better equipment if I’m going to ever hope to defeat the Sharks. So for now, I think it would be best to head back home and train in the hills for a while.

Along the way, I happened to find something interesting. There was a “Magical Butterfly” that made Ness relax. There was someone in the library that mentioned magical butterflies, but even after encountering one, I’m not really sure what they do. It wasn’t an enemy, and the message simply said Ness relaxed. But I don’t really notice anything different. Maybe this will become clearer as we get deeper into the game.

While training I started to notice a rather unique game feature that is actually very much appreciated. As Ness gets stronger, it’s eventually obvious to everyone that he’s going to just destroy the weaker enemies. So rather than bore the player to death with the random encounters with weak enemies, you just skip the battle entirely. Upon encountering a sufficiently weak enemy, the game will simply declare you the winning and award you the appropriate amount of experience. Honestly I’m surprised more games don’t have a system like this.

Another interesting feature to this game is the method by which you actually gain money. Normally you would fight enemies and after the battle you would be rewarded with experience and money. It’s such a common mechanic that no one really ever questions WHY the random stray dog was somehow carrying around $12 for you to collect after killing taming it. In this game however, you are still rewarded with money for every battle you win, just not directly. Instead, you need to call your dad and he will deposit money into your bank account based on how many enemies you’ve defeated. Then whenever you want it you can go withdraw the money from an ATM. It’s a small change, but it adds a nice touch of realism, which is actually ironic in this otherwise surreal game.

After a bit of training, Ness has leveled and is now level 5. Likewise, Dad has rewarded all my training with quite a bit of money. I can actually afford some of the equipment back at the drug store. I think it’s time for me to head back to town and upgrade all my equipment.

I manage to buy nearly everything at the store. The Cheap Bracelet and Baseball Cap both add quite a bit of defense to Ness, raising his pathetic 4 defense all the way up to an impressive 14. Likewise the upgrade from the Cracked Bat to the Tee Ball Bat raises Ness’s attack from 12 to a respectable 16. Now that Ness is properly equipped, I think it’s time to test our new strength against those Sharks.

This time around however, we get a little unlucky. When I engaged in battle with one of the Sharks, it seemed like a second one decided to join the battle. I’m not sure if I’m ready to be taking on two of them at once. Thankfully, my new equipment is better than I thought. The Sharks’ attacks are practically bouncing right off of Ness now, and it doesn’t take long before I defeat them both.

Not only does Ness win the fight, but we were rewarded with a hamburger that one of the Sharks was holding. It looks like we’ve finally discovered a good source for food. Why should I be spending $14 buying my own burgers when I can just beat up some punks and take theirs?

It’s getting late, so how about just one more before we quit. Interestingly, this one seems to be special. Rather than attacking me, I had to actually initiate conversation with them to start the battle. But who is Frank, and why would he want to beat me up? I guess we won’t be getting any answers today, because these punks are dead tamed, and it’s time to stop for the day.

So join me next time. Will we find out who Frank is? Will we rid the town of the sharks? Will we make it to the Giant Step? Only time will tell! See you next time.

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